May 28, 2022

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Interstellar Invaders

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About The Game
Interstellar Invaders is an arcade game which combines the game mechanics of Arkanoid, Galaga, and Missile Command in hand-built and procedurally generated levels.

You defend three cities against enemies, with intuitive and surprisingly deep design mechanics. If all three cities are destroyed, the level is lost.

The foundation of the game is based around the mechanics of Arkanoid (and/or other Brickbreaker style games) – but with a number of important improvements. The paddle is aligned to the mouse position at 60 frames per second (on most machines) which gives maximum player control. Players also have the option to use the mouse buttons to direct the ball for additional control while it flies. No longer do you need to wait for physics to slowly inch the ball in the right direction – you can hunt down the bad guys!

There is an entire armada of enemies – each with different attributes and attacks. Enemy’s fire can be blocked by your ship’s shield and turned into a projectile to destroy the invader from which it came! There are also a number of unique power-ups and power-downs in Interstellar Interstellar Invaders that often stack up in unexpected ways.

The core of Interstellar Invaders is the ‘Hordes Rush’ mode, which is unlocked after beating the first 32 levels. In this mode, each level is dynamically generated – the mix of enemies, their flight patterns and the environmental hazards are all randomized, so each play-through will be a different experience.

Release Date Of The Game
30-04-2018
Lanuguage Of The Game 1
Developer’s Name Interstellar Tortoise
Publisher Name Interstellar Tortoise
Platforms windows;mac
Required Age For The Game
0
Categories Single-player;Local Co-op;Steam Achievements
Achievements
8
Positive Ratings
5
Negative Ratings
0
Average Playtime
0
Median Playtime
0
Owners 0-20000
Price 3.99
Website http://interstellarinvaders.com/
Support Url
Support Email
support@interstellartortoise.com
Pc Requirements
{‘minimum’: ‘Minimum:

  • OS: Windows 7 or newer
  • Processor: Intel Core 2 Duo E7500 – 2.93GHz
  • Memory: 4 GB RAM
  • Graphics: Intel Q45/Q43 Express Chipset
  • Storage: 890 MB available space
  • Sound Card: SoundMAX Integrated Digital High Definition Audio
  • Additional Notes: If running slow (below 60 fps) – try reducing your display resolution. It usually runs well at 800 x 600 – even on very old machines.

‘, ‘recommended’: ‘Recommended:

  • OS: Windows 7 or newer
  • Processor: Intel i7 – 3630QM – 2.4GHz
  • Memory: 8 GB RAM
  • Graphics: Intel HD Graphics 4000
  • Storage: 890 MB available space
  • Sound Card: High Definition Audio Device
  • Additional Notes: If running slow (below 60 fps) – try reducing your display resolution.

‘}

Mac Requirements
{‘minimum’: ‘Minimum:

  • OS: OSX 10
  • Processor: Core i5
  • Memory: 4 GB RAM
  • Graphics: Graphics 4000 graphics processor
  • Storage: 890 MB available space
  • Additional Notes: If running slow (below 60 fps) – try reducing your display resolution.

‘, ‘recommended’: ‘Recommended:

  • OS: OSX 10.11.6
  • Processor: 2.5 GHz Intel Core i7
  • Memory: 16 GB RAM
  • Graphics: NVIDEA GeForce GT 750M
  • Storage: 890 MB available space
  • Additional Notes: If running slow (below 60 fps) – try reducing your display resolution.

‘}

Linux Requirements
{‘minimum’: ‘Minimum:

  • OS: Still being researched
  • Additional Notes: If running slow (below 60 fps) – try reducing your display resolution.

‘, ‘recommended’: ‘Recommended:

  • OS: Still being researched
  • Additional Notes: If running slow (below 60 fps) – try reducing your display resolution.

‘}

Minimum OS: Windows 7 or newer Processor: Intel Core 2 Duo E7500 – 2.93GHz Memory: 4 GB RAM Graphics: Intel Q45/Q43 Express Chipset Storage: 890 MB available space Sound Card: SoundMAX Integrated Digital High Definition Audio Additional Notes: If running slow (below 60 fps) – try reducing your display resolution. It usually runs well at 800 x 600 – even on very old machines.
Recommended
OS: Windows 7 or newer Processor: Intel i7 – 3630QM – 2.4GHz Memory: 8 GB RAM Graphics: Intel HD Graphics 4000 Storage: 890 MB available space Sound Card: High Definition Audio Device Additional Notes: If running slow (below 60 fps) – try reducing your display resolution.
Background https://steamcdn-a.akamaihd.net/steam/apps/680190/page_bg_generated_v6b.jpg?t=1525147554
Movies [{‘id’: 256711414, ‘name’: ‘Launch Trailer’, ‘thumbnail’: ‘https://steamcdn-a.akamaihd.net/steam/apps/256711414/movie.293×165.jpg?t=1520972297’, ‘webm’: {‘480’: ‘http://steamcdn-a.akamaihd.net/steam/apps/256711414/movie480.webm?t=1520972297’, ‘max’: ‘http://steamcdn-a.akamaihd.net/steam/apps/256711414/movie_max.webm?t=1520972297’}, ‘highlight’: True}, {‘id’: 256691331, ‘name’: ‘Interstellar Invaders’, ‘thumbnail’: ‘https://steamcdn-a.akamaihd.net/steam/apps/256691331/movie.293×165.jpg?t=1505913142’, ‘webm’: {‘480’: ‘http://steamcdn-a.akamaihd.net/steam/apps/256691331/movie480.webm?t=1505913142’, ‘max’: ‘http://steamcdn-a.akamaihd.net/steam/apps/256691331/movie_max.webm?t=1505913142’}, ‘highlight’: True}]
Detailed Description
Interstellar Invaders is an arcade game which combines the game mechanics of Arkanoid, Galaga, and Missile Command in hand-built and procedurally generated levels.

You defend three cities against enemies, with intuitive and surprisingly deep design mechanics. If all three cities are destroyed, the level is lost.

The foundation of the game is based around the mechanics of Arkanoid (and/or other Brickbreaker style games) – but with a number of important improvements. The paddle is aligned to the mouse position at 60 frames per second (on most machines) which gives maximum player control. Players also have the option to use the mouse buttons to direct the ball for additional control while it flies. No longer do you need to wait for physics to slowly inch the ball in the right direction – you can hunt down the bad guys!

There is an entire armada of enemies – each with different attributes and attacks. Enemy’s fire can be blocked by your ship’s shield and turned into a projectile to destroy the invader from which it came! There are also a number of unique power-ups and power-downs in Interstellar Interstellar Invaders that often stack up in unexpected ways.

The core of Interstellar Invaders is the ‘Hordes Rush’ mode, which is unlocked after beating the first 32 levels. In this mode, each level is dynamically generated – the mix of enemies, their flight patterns and the environmental hazards are all randomized, so each play-through will be a different experience.

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